Symmetry Solutions Blog

Posts Tagged ‘technical tip’

pdf in 3D

Written by Tony Cavegn on . Posted in SolidWorks, Technical Tips

Everyone knows that .pdf files are a great, simple way to communicate documents electronically. Most SolidWorks users are aware that you can create .pdf documents from SolidWorks. Did you know you can create Adobe PDF documents with embedded 3D models? You can convey complex 3D designs to all of your partners and clients no matter what tools they use. This allows the recipient to do things such as rotate, pan and zoom the SolidWorks model inside the pdf document. They can also do things such as change background colors and display styles as well as several other functions.

Now a simple right click inside of the Adobe Reader with the .pdf open and you are working in 3D.

Remove the Toolbox Flag

Written by Jennifer Bahnsen on . Posted in SolidWorks, Technical Tips

When Toolbox parts are saved out as separate, unique files, they retain information about their parentage.  It’s called a Toolbox flag.  In the past it usually didn’t cause a problem but in SolidWorks 2011, a setting was added that could potentially cause your saved parts to be replaced with standard Toolbox components.  You can tell if a component has a Toolbox flag by the bolt icon showing in the Assembly tree.

The new setting tells SolidWorks to always look in the Toolbox location for Toolbox components.   Uncheck this setting and SolidWorks should find your parts correctly.

The best solution, though, is to turn off the Toolbox flag on your components and turn them into regular SolidWorks parts.  There is a program that is installed with SolidWorks that will do this.

  1. Go to C:\Program Files\SolidWorks Corp 2011\SolidWorks\Toolbox\data utilities and look for sldsetdocprop.exe
  2. Double click on the executable file.
  3. Make sure the Property State is set to No under Set Document Property.
    Check Part Files.
    Select either Add Files… to select individual files or Add Directories… to select an entire folder.
  4. Click Update Status.
  5. To verify the status of a file after running the program, select a file and click Show Selected property.

If you have any questions, please give Tech Support a call at 763-560-8600, Option 4.

Tech Tip: Fighting With Mirrors

Written by Nick Beattie on . Posted in SolidWorks, Technical Tips

Mirrors can be your friends and your enemies both on the wall and in SolidWorks. If you’re making a part that’s symmetric, mirroring can save you a lot of time building matching features on both sides of the part. However, if you don’t do things correctly it can lead to lots of nightmares.

The biggest complications can stem from the base sketches of your part. Mirroring in a sketch is handy to create symmetric entities, but why not just mirror the feature instead? As a general rule, the more entities you have in a sketch, the more chances you’re giving your model to go wrong. Everything might be symmetric when you start, but if you go back in and edit something later it could all blow up.

Another headache can be due to how you’re defining your features. Mirroring “Blind” features is usually no problem. If you start using more advanced definitions like Up to Vertex, Up to Surface and the like the mirroring the feature may not work because it can’t find the appropriate geometry or extends to the wrong place to really be a “mirror.”

Some features like fillets and chamfers are really picky about the geometry they’re made with. If you try to mirror them, and the faces they’re being mirrored to aren’t exactly the same, they will likely fail.

There are so many ways to have issues! Why not just skip all of them? The solution: Mirror Body. Skip all the headaches of trying to mirror sketches and features and just model half your part, mirror the body and be done. Less sketch entities, less features and less hassle. If you want to ensure total symmetricity that’s your best way to go.

Customizing SolidWorks

Written by Rebekah Haag on . Posted in SolidWorks, Technical Tips

Solidworks has many great shortcuts built into the program already, but you can customize it in a variety of ways to fit your specific needs as well.  If you’re not already familiar with the customize dialog where you can set up your own keyboard shortcuts and mouse gestures, this is an easy way to modify your settings and make your modeling operations fly.  You can access the customize dialog by going to Tools>Customize, or right-clicking on any toolbar and choosing Customize from the toolbar list. 

 

But don’t forget about the Shortcut toolbar.  This is a custom toolbar that pops up right next to your mouse pointer when you hit the “s” key.  With all the fancy mice in use today, one tip is to program a mouse button to the “s” key so you can launch the shortcut bar right from your mouse.  You can customize the shortcut bar by right-clicking on it when it’s visible, selecting Customize…, and dragging and dropping commands from the customize dialog just like any other toolbar.

 

Also, how many times a day do you use the Ctrl key?  Try programming a mouse button to this key stroke and you simply hold down that button while picking entities that you want to add a relationship between or multi-select.  It will work in other Windows programs, too!

Once you get everything set up the way you like, save your settings with the Copy Settings Wizard.  That way you can automatically apply your settings to any other workstation or new installation.  The Copy Settings Wizard is a tool that is automatically installed with SolidWorks and can be accessed through the Windows Start menu, All Programs, SolidWorks 20XX, SolidWorks Tools.

For more tips on customizing you SolidWorks interface, check out the Customizing SolidWorks tutorial available by going to Help> SolidWorks Tutorials.

3DVIA Composer Hot Keys

Written by Tony Cavegn on . Posted in SolidWorks, Technical Tips

Keyboard Shortcuts

Keyboard accelerators let you perform 3DVIA Composer commands more quickly than graphical commands.

To create and manage shortcuts, right-click the ribbon and click Customize Quick Access Toolbar. In the Customize dialog box, for Keyboard shortcuts, click Customize.

Note: Single-character shortcuts, such as H to hide an actor, are hardcoded in the application and are not displayed in the Customize dialog box.

Default Shortcuts

Alt
Enables curve detection mode. Available only in transformation modes: rotate, translate, and explode.
Alt+Enter
Displays the Document Properties dialog box.
Esc
Quits the current function.
Space Bar
Displays Digger.
Tab
Hides temporarily the actor under the mouse pointer.
Tab+Shift
Restores actor visibility, one after the other, after hiding with Tab.
F1 Displays the appropriate online help topic (contextual help).
F2 Edits the text (rename).
F4
Redoes the last operation.
Shift (held)
Toggles the selection.
Ctrl (held)
Adds to the selection (multi-select).
Ctrl+A
Selects all.
Ctrl+D
Displays Digger.
Ctrl+G
Shows/hides the grid.
Ctrl+K
Using the Image Area, create a snapshot of the viewport that can be pasted into other applications, such as Microsoft Paint (Ctrl+V).
Ctrl+S
Saves the active document.
Ctrl+T
Shows/hides all actors.
Ctrl+W
Shows/hides the ground shadow.
Ctrl+Z
Undoes the last operation.
Ctrl+Y
Redoes the last operation.
Ctrl+Shift+0 through 9
Ctrl+Shift+P
Enables rendering modes.
Ctrl+Shift+F
Front/back camera view.
Ctrl+Shift+R
Right/left camera view.
Ctrl+Shift+T
Top/bottom camera view.
+ (or Up Arrow) Increases navigation speed in Fly Through mode.
- (or Down Arrow) Decreases navigation speed in Fly Through mode.
A
Applies on-demand rendering effects, such as anti-aliasing, to the viewport.
H
Hides the selected actor.
I Toggles inertia mode.
K
Keeps hidden an actor that was hidden with Tab.
P Plays/pauses animation.
R
Refreshes the scene by resetting the OpenGL engine. Use this command if you have graphical display issues.
S
Show statistics, such as the number of model actors and triangles, in the lower-right corner of the viewport when navigating the model.
T
Shows/hides collaboration actors.
X
Displays Digger.

Enjoy Better Graphics with Windows 7 Aero Themes

Written by Jennifer Bahnsen on . Posted in SolidWorks, Technical Tips

Back in the olden days (Windows XP) many of us were told to turn off all of the graphical bells and whistles to free up more resources for SolidWorks. So if you’ve upgraded to Windows 7 you might still think that’s what you should do. Well come to find out, in Windows 7 you want to use one of the cool desktop themes (called Aero) if you want SolidWorks to work at its best. Using basic themes disables some 3-D graphical acceleration that SolidWorks uses.

Microsoft calls this the “Aero desktop experience.” According to Microsoft: “You can enjoy visually appealing effects and appearance and also benefit from better access to your programs.” If you want to read more about the Aero experience go to http://windows.microsoft.com/en-US/windows7/What-is-the-Aero-desktop-experience.  There is a great explanation about the visual effects and switching between programs.

To check to see if you are currently using an Aero theme, right click on the Desktop and select Personalize. Scroll down and you will see a group called Aero Themes. Select one of those or go online and download one of the many other themes available and enjoy!

Do-It-Yourself Computer Tune-Up

Written by Tony Cavegn on . Posted in SolidWorks, Technical Tips

Who needs IT?   Well, in reality we probably all do to some extent.  But let’s be honest.  IT seldom understands what engineering truly requires.  If you and the receptionist have the same computer, you are going to need some help.  Here are several tips and tricks that you can do yourself to improve the performance of your SolidWorks.  Some of them we have been preaching for years.  Some of them may be new to you.  Each one will help you performance at least a little.  Using all of the following tips should make a noticeable difference.

Here we go.

  1. Save your files to the most recent version of SolidWorks. 
  2. Move/copy all of your files to your local machine while you are working on them. 
  3. Turn off Real View Graphics. 
  4. Use SpeedPak for your assemblies. 
  5. Reduce your image quality.  
  6. Turn off verification on rebuild. 
  7. Limit external references. 
  8. Turn off all of you add-ins.
  9. Modify/simplify any parts that you downloaded.
  10.   Only make your sub assemblies flexible if needed.
  11.   Use lightweight assemblies/drawings.
  12.   Use Large Assembly Mode

These are just options inside of SolidWorks that can improve your performance.  In addition, there are settings for your computer and operating system that you can modify without needing to call in IT.

But don’t just take my word for it.  Here is a link to a fantastic video presentation from SolidWorks World 2011.  http://www.solidworks.com/sww/proceedings/proceedings-presentations.htm.  Not only will it give you additional steps to improve your performance, but the presenters from Computer Aided Technology, Inc.  also quantify how much you gain from taking these and other steps.  You will be amazed what a difference it makes.

Tech Tip: Shut Down vs. Restart

Written by Rebekah Haag on . Posted in Hardware Corner, SolidWorks, Technical Tips

When you Restart your computer it’s considered a “warm boot”.  Performing a Shut Down is referred to as a “cold boot”.  During a “warm boot” power to the memory chips is not completely lost as it would be on a “cold boot”.  Therefore, if you want to ensure that memory on your system is completely flushed, Shut down your computer and wait approximately 30 seconds before rebooting.  On a system utilizing SolidWorks, it’s recommended that you perform a cold boot daily.

Don’t Be Afraid, Your Computer Doesn’t Bite!

Written by Jennifer Bahnsen on . Posted in Technical Tips, Uncategorized

OK, this blog is not a rant or rave – it’s just a gentle push to get you technophobes out there to learn how to be comfortable using your computer. So here goes…

  • A pilot knows how to take off and fly but didn’t think he needed to learn how to land. He figures gravity will take care of it.
  • A surgeon didn’t bother learning anatomy. He figures he’ll just dig around and eventually find your appendix.

These aren’t going to happen, thankfully, but the idea is no different than if you don’t learn how to do your job completely because you haven’t learned how to use your computer.

I’ve been involved in teaching people how to use software for over twenty years. Back in 1988, the majority o f the people in my class had never used a computer before. That was understandable. But that’s not the case today. Your computer is probably a critical part of your job and it’s as important as a pilot learning how to land or a surgeon learning anatomy. If you can’t use one of the tools of your job you cost the company money.

Fear is usually the main reason for not learning how to be comfortable using your computer. Some important things you need to know if you do something wrong:
1. Your computer will not blow up.
2. You won’t take down your company’s network.
3. You won’t take down the electric grid.
4. You won’t start WW III.

If you’re not comfortable using your computer and getting around in Windows you can:
• Take a class – you should be able to find a free or inexpensive class at your local school or library.
• Read a book – There are lots of books available like the “for Dummies” series or “The Complete Idiot’s Guide” series. These are written for people who aren’t experts but need to learn. Ask at a book store or the library.
• Check out the internet – OK, I know. You can’t use a computer now, so how can you check the internet? Well, there are people to help you –coworkers, family, friends, or a librarian.

Remember you don’t have to learn HOW a computer works; you just need to learn how to USE it.

IMPORTING STEP FILES

Written by Tony Cavegn on . Posted in SolidWorks, Symmetry Solutions, Technical Tips

This week our tech tip will not be about SolidWorks. It’s time to give a little attention to the 3DVIA Composer users out there.

IMPORTING STEP FILES
When importing STEP files, be sure to clear the “Merge file into one actor per part” flag. This is important in that it ensures that the geometry nodes in the assembly tree contain names of the part rather than Object 1, Object 2, etc. Now when it comes time to update the STEP file, the update will have a higher success rate.

Happy Publishhing